Krinsen sp. z o.o. 路 Rzesz贸w, Poland

Company behind BoardLand

BoardLand is developed by Krinsen sp. z o.o., a Polish game development startup building a mobile strategy card game for Android and iOS. The company owns the BoardLand IP and combines game development, backend infrastructure, analytics, publishing and partner growth inside a small founding team.

About Krinsen

Krinsen sp. z o.o. is a limited liability company registered in Poland in 2024. The studio was created to develop and publish BoardLand and related online services, with the product IP held by the company.

The founders previously worked on mobile games and technology platforms across AdTech, fintech, insurance and education. Their background covers product development, data platforms, monetisation, performance campaigns, cloud infrastructure and international product teams.

Company Information

Short name
Krinsen sp. z o.o.
Location
ul. S艂oneczny Stok 97, 35-213 Rzesz贸w, Poland
Registration
KRS 0001121932 路 NIP 8133919918

About BoardLand

BoardLand is a mobile turn-based strategy card game where players build decks, fight on a board, upgrade cards and play across solo challenges, campaign content and online PvP or friendly matches.

The product is built in Unity with deterministic multiplayer technology powered by Photon Quantum, backend services on Google Cloud, Firebase/GA4 analytics, Remote Config, partner attribution and separate development and production environments. This gives the team a practical foundation for live operations, publishing, measurement and international market tests.

Team

Krinsen is led by two co-founders who each own 50% of the company and cover the core areas needed to build and operate BoardLand.

艁ukasz Cie艣la

Co-founder 路 Tech Lead

Responsible for backend services, DevOps and CI/CD, Google Cloud, Firebase, player analytics, Metabase dashboards and technical architecture. His background includes data engineering, large-scale data processing and technology platforms in international teams.

LinkedIn profile

Arkadiusz Piczak

Co-founder 路 Product Lead

Responsible for the Unity client, gameplay, Photon Quantum integration, UI/UX, game design, marketing, store publishing, pitch materials and external partner communication. His background includes engineering management and AdTech systems.

LinkedIn profile

Mission

Our mission is to build a strategy game that is easy to start, rewarding in short mobile sessions and deep enough for long-term tactical mastery.

We focus on transparent development, measurable growth, responsible publishing and direct relationships with players, creators, publishers and platform partners.